refactoring
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parent
5a50497cf7
commit
2164102257
1 changed files with 26 additions and 42 deletions
68
main.cpp
68
main.cpp
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@ -1,19 +1,19 @@
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/*
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FlappyBird
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Copyright (C) 2024 Patrick_Pluto
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/*
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FlappyBird
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Copyright (C) 2024 Patrick_Pluto
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <SDL2/SDL.h>
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@ -59,7 +59,7 @@ bool sdlPipe(SDL_Rect *pipeRect, SDL_Rect *birdRect, SDL_Renderer *renderer,
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return false;
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}
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void setPipe(SDL_Rect* pipeRect, int offsetX) {
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void setPipe(SDL_Rect *pipeRect, int offsetX) {
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// Create a random number generator
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std::random_device rd; // Obtain a random number from hardware
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@ -124,22 +124,13 @@ int main(int argc, char *argv[]) {
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birdRect.w = 48; // Width of the sprite
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birdRect.h = 36; // Height of the sprite
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// Create a random number generator
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std::random_device rd; // Obtain a random number from hardware
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std::mt19937 eng(rd()); // Seed the generator
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std::uniform_int_distribution<> distr(-950, -650); // Define the range
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SDL_Rect pipe1Rect;
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setPipe(&pipe1Rect, 650);
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SDL_Rect pipe2Rect;
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setPipe(&pipe2Rect, 850);
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SDL_Rect pipe3Rect;
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setPipe(&pipe3Rect, 1050);
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SDL_Rect pipe4Rect;
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setPipe(&pipe4Rect, 1250);
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SDL_Rect *pipeRect[4];
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int dist = 650;
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for (int i = 0; i < 4; i++) {
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pipeRect[i] = new SDL_Rect();
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setPipe(pipeRect[i], dist);
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dist += 210;
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}
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// Sprite Velocity
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double velocityY = 0;
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@ -197,18 +188,11 @@ int main(int argc, char *argv[]) {
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// Render the sprite
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SDL_RenderCopy(renderer, flappyBird, nullptr, &birdRect);
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quit = sdlPipe(&pipe1Rect, &birdRect, renderer, flappyBird, pipe);
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if (!quit) {
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quit = sdlPipe(&pipe2Rect, &birdRect, renderer, flappyBird, pipe);
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}
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if (!quit) {
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quit = sdlPipe(&pipe3Rect, &birdRect, renderer, flappyBird, pipe);
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}
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if (!quit) {
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quit = sdlPipe(&pipe4Rect, &birdRect, renderer, flappyBird, pipe);
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for (int i = 0; i < 4; i++) {
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quit = sdlPipe(pipeRect[i], &birdRect, renderer, flappyBird, pipe);
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if (quit) {
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break;
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}
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}
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// Present the renderer
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